#include "figura.h"
//--------------------------------------------------------------------------------------------/

figura::figura(SDL_Surface* screen) :screen(screen)
{
	this->colorBordeGrafico.setColores(20, 255, 255);
}

//--------------------------------------------------------------------------------------------/

void figura::setColorBordeFigura(color color)
{
	colorBordeGrafico = color;
}
//--------------------------------------------------------------------------------------------/
void figura::setColorRellenoFigura(color color)
{
	colorRellenoGrafico = color;
}
//--------------------------------------------------------------------------------------------/

color& figura::getColorGrafico()
{
	return colorBordeGrafico;
}
//--------------------------------------------------------------------------------------------/

figura::~figura() {}

//--------------------------------------------------------------------------------------------/





